I work full-time, I'm a husband & step-dad, so game design gets what's left
A company based on a pun of "Barely Trying" just because I only have so much energy in me.
A company based on a pun of "Barely Trying" just because I only have so much energy in me.
I'll try and keep projects updated as best as I can, but I cannot promise I'll update often.
Bairdly Trying Games can be said to have been in development since I started working on my first larger RPG back in College, but let's just say I didn't get enough working to say I was in progress since 2023.
I suppose the easiest way to describe the values here are, I want to promote diversity in the gaming space, provide games that are enjoyable by folks who care about others, and I want to create a space where artists who do not use generative tools and people who make great art feel seen.
Aside from The World of Spheres, a big book high fantasy and highly customized character game, I have a lower mechanics project called "That Time I Got Reincarnated" the TTJRPG. It's build around the concept of Isekai anime and meant for players to explore playing a person in a game.
I don't just write large-book RPGs, I have a fully designed board game that has a hand-made physical copy. I need to play-test it to get the mechanics refined, but I have run demo sessions successfully and the game is a lot of fun.
You deck-build as a Hero Archetype, which limits what tools you can use, and the premise is you have one deck to spend in town, which is your coffers, and one deck to use when exploring the Dungeons, your equipment. To refresh (shuffle your equipment deck back from the discard pile after use) you need to eat Rations.
I am actively play-testing this when able.
You can also click the Advanced Dungeon Card to learn more about this game.
Bairdly Trying Games
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